Last commit of the day
parent
5b852342b2
commit
cc04677307
|
@ -32,6 +32,11 @@
|
|||
#! skybattle::players::[player_uuid]::kills_number - number of kills of a player [int]
|
||||
#! skybattle::players::[player_uuid]::deaths - number of deaths of a player
|
||||
#! skybattle::players::[player_uuid]::kills_names - names of players killed
|
||||
#! skybattle::players::[player_uuid]::survived_count - place at which you survived
|
||||
#! skybattle::players::[player_uuid]::survived_multiplier - inverted count = 40th place -> multiplier 1x
|
||||
|
||||
# 40 za kill
|
||||
# 10 za přežití
|
||||
|
||||
|
||||
command /minigame_skybattle_start:
|
||||
|
@ -40,26 +45,26 @@ command /minigame_skybattle_start:
|
|||
executable by: the console and players
|
||||
permission: skript.op
|
||||
trigger:
|
||||
execute console command "/gamerule keepInventory true"
|
||||
#execute console command "/gamerule doImmediateRespawn true"
|
||||
clear {skybattle::gaming_players::*}
|
||||
loop 10 times:
|
||||
loop entries of team "IDList%loop-number%":
|
||||
add loop-value2 to {skybattle::gaming_players::*}
|
||||
add loop-value2 to {skybattle::team%%loop-number::players::*}
|
||||
broadcast "Načítám minihru Sky Battle"
|
||||
send title "§2Sky Battle" to all players
|
||||
broadcast "Načítám minihru Oblačný Souboj"
|
||||
send title "§2Oblačný Souboj" to all players
|
||||
set {skybattle::game_status} to "init"
|
||||
set {skybattle::game_on} to "True"
|
||||
wait 2 seconds
|
||||
send subtitle "Teleportuji" to all players
|
||||
wait 1 second
|
||||
set {skybattle::intro} to "True"
|
||||
set gamemode of {skybattle::gaming_players::*} to adventure
|
||||
set gamemode of {skybattle::gaming_players::*} to survival
|
||||
teleport {skybattle::gaming_players::*} to {skybattle::introlocation}
|
||||
set {skybattle::stop_players} to "True"
|
||||
hide {skybattle::gaming_players::*}
|
||||
wait 1 second
|
||||
send "§e----------- Sky Battle -----------" to {gaming_players::*}
|
||||
send "§e----------- Oblačný Souboj -----------" to {gaming_players::*}
|
||||
send " V této minihře máte za úkol §cpřežít§r a zabít co nejvíce svých §cprotivníků." to {gaming_players::*}
|
||||
wait 10 seconds
|
||||
reveal {skybattle::gaming_players::*}
|
||||
|
@ -67,11 +72,13 @@ command /minigame_skybattle_start:
|
|||
|
||||
while {skybattle::game_on} is "True":
|
||||
if {skybattle::game_status} is "init":
|
||||
execute console command "/scoreboard players set MaxKolo XD 9"
|
||||
execute console command "/scoreboard players set MaxKolo XD 3"
|
||||
|
||||
resetplayers()
|
||||
resetteams()
|
||||
|
||||
set {skybattle::current_arena} to 1
|
||||
|
||||
command /skybattle_setborder <number>:
|
||||
description: Set center of border for map x
|
||||
usage: /skybattle_setborder <id of border/arena>
|
||||
|
@ -155,7 +162,7 @@ command /skybattle_listspawners <number>:
|
|||
function spawnteam(team: integer, spawner: integer):
|
||||
loop entries of team "IDList%{_team}%":
|
||||
teleport loop-value to location at {skybattle::arena%{skybattle::current_arena}%::spawn_location::%{_spawner}%}
|
||||
set loop-value's gamemode to adventure
|
||||
set loop-value's gamemode to survival
|
||||
|
||||
# !!! POPULATE INVENTORY !!!
|
||||
|
||||
|
|
Loading…
Reference in New Issue