Update 'plugins/scripts/scripts/skybattle.sk'
parent
60b335c872
commit
812971a77c
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@ -90,6 +90,7 @@ command /minigame_skybattle_start:
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while {skybattle::game_on} is "True":
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if {skybattle::game_status} is "init":
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execute console command "/scoreboard players set MaxKolo XD 3"
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execute console command "/papik_maxkol 3"
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resetplayers()
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resetteams()
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@ -120,9 +121,10 @@ command /minigame_skybattle_start:
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if {skybattle::current_arena} is 1:
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set {skybattle::stop_players} to "True"
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execute console command "/scoreboard players set Kola XD 1"
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execute console command "/papik_kolo 1"
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setbordercenter()
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changeborder(200, 1)
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wait 1 second
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wait 3 second
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spawnteam(1, 1) #team, spawner
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spawnteam(2, 2)
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spawnteam(3, 3)
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@ -137,9 +139,10 @@ command /minigame_skybattle_start:
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if {skybattle::current_arena} is 2:
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set {skybattle::stop_players} to "True"
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execute console command "/scoreboard players set Kola XD 2"
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execute console command "/papik_kolo 2"
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setbordercenter()
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changeborder(200, 1)
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wait 1 second
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wait 3 second
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spawnteam(1, 8)
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spawnteam(2, 6)
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spawnteam(3, 7)
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@ -154,9 +157,10 @@ command /minigame_skybattle_start:
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if {skybattle::current_arena} is 3:
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set {skybattle::stop_players} to "True"
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execute console command "/scoreboard players set Kola XD 3"
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execute console command "/papik_kolo 3"
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setbordercenter()
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changeborder(200, 1)
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wait 1 second
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wait 3 second
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spawnteam(1, 6)
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spawnteam(2, 4)
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spawnteam(3, 9)
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@ -507,6 +511,7 @@ on block place of concrete:
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remove 1 of event-block from player's inventory
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on death of player: # victim, attacker
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make console execute command "/scoreboard players add @a[gamemode=survival] Survivalgames 1"
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add victim's uuid to {skybattle::deadplayers::*}
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launch ball large coloured yellow fading to light green and black at victim's location with duration 0
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remove victim from {skybattle::%team of victim%::alive_players}
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@ -522,7 +527,7 @@ on death of player: # victim, attacker
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set {skybattle::teams_alive_num} to {skybattle::teams_alive_num} - 1
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remove team of victim from {skybattle::teams_alive::*}
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set {_vteam} to team of victim
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broadcast "Zemřel celý tým %get_team({_vteam})%"
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#broadcast "Zemřel celý tým %get_team({_vteam})%"
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on respawn:
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if {skybattle::deadplayers::*} contains player's uuid:
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