Fixed some stuff
parent
1cd3e1e0b4
commit
5355c26dd9
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@ -451,27 +451,28 @@ function init_team_names():
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loop 10 times:
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set {skybattle::team%loop-number%::name} to {_team%loop-number%}
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function get_team(team: text):
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function get_team(team: text) :: text:
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if {_team} is "IDList1":
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return "Karmínová"
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if {_team} is "IDList2":
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return "Jantarová"
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if {_team} is "IDList3":
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return "Krémová"
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if {_team} is "IDList4":
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return "Limetková"
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if {_team} is "IDList5":
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return "Smaragdová"
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if {_team} is "IDList6":
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return "Azurová"
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if {_team} is "IDList7":
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return "Blankytná"
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if {_team} is "IDList8":
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return "Nebeská"
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if {_team} is "IDList9":
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return "Nachová"
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if {_team} is "IDList10":
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return "Švestková"
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set {_tname} to "Karmínová"
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else if {_team} is "IDList2":
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set {_tname} to "Jantarová"
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else if {_team} is "IDList3":
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set {_tname} to "Krémová"
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else if {_team} is "IDList4":
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set {_tname} to "Limetková"
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else if {_team} is "IDList5":
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set {_tname} to "Smaragdová"
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else if {_team} is "IDList6":
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set {_tname} to "Azurová"
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else if {_team} is "IDList7":
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set {_tname} to "Blankytná"
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else if {_team} is "IDList8":
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set {_tname} to "Nebeská"
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else if {_team} is "IDList9":
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set {_tname} to "Nachová"
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else if {_team} is "IDList10":
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set {_tname} to "Švestková"
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return {_tname}
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on block place of concrete:
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remove 1 of event-block from player's inventory
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@ -491,7 +492,8 @@ on death of player: # victim, attacker
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if {skybattle::%team of victim%::alive_number} is 0:
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set {skybattle::teams_alive_num} to {skybattle::teams_alive_num} - 1
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remove team of victim from {skybattle::teams_alive::*}
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broadcast "Zemřel celý tým %get_team(team of victim)%"
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set {_vteam} to team of victim
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broadcast "Zemřel celý tým %get_team({_vteam})%"
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on respawn:
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if {skybattle::deadplayers::*} contains player's uuid:
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