This time the errors are surely fixed -_-
parent
4e269e9131
commit
464017ef70
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@ -55,10 +55,10 @@ command /minigame_skybattle_start:
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clear {skybattle::gaming_players::*}
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clear {skybattle::gaming_players::*}
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loop 10 times:
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loop 10 times:
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loop entries of team "IDList%loop-number%":
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loop entries of team "IDList%loop-number%":
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add loop-value to {skybattle::gaming_players::*}
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add loop-value-2 to {skybattle::gaming_players::*}
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add loop-value to {skybattle::IDList%loop-number-1%::players::*}
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add loop-value-2 to {skybattle::IDList%loop-number-1%::players::*}
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set {skybattle::players::%loop-value's uuid%::team} to "IDList%loop-number-1%"
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set {skybattle::players::%loop-value-2's uuid%::team} to "IDList%loop-number-1%"
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broadcast "Načítám minihru Oblačný Souboj"
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broadcast "Načítám minihru Oblačný Souboj"
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send title "§2Oblačný Souboj" to all players
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send title "§2Oblačný Souboj" to all players
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set {skybattle::game_status} to "init"
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set {skybattle::game_status} to "init"
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@ -95,7 +95,7 @@ command /minigame_skybattle_start:
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clear {skybattle::IDList%loop-number%::alive_players::*}
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clear {skybattle::IDList%loop-number%::alive_players::*}
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set {skybattle::IDList%loop-number%::alive_number} to 4
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set {skybattle::IDList%loop-number%::alive_number} to 4
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loop entries of team "IDList%loop-number%":
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loop entries of team "IDList%loop-number%":
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add loop-value to {skybattle::IDList%loop-number-1%::alive_players::*}
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add loop-value-2 to {skybattle::IDList%loop-number-1%::alive_players::*}
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set {skybattle::current_arena} to {skybattle::current_arena} + 1
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set {skybattle::current_arena} to {skybattle::current_arena} + 1
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set {skybattle::teams_alive_num} to 10
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set {skybattle::teams_alive_num} to 10
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@ -111,6 +111,7 @@ command /minigame_skybattle_start:
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set {skybattle::stop_players} to "True"
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set {skybattle::stop_players} to "True"
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if {skybattle::current_arena} is 4:
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if {skybattle::current_arena} is 4:
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set {skybattle::game_status} to "end"
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else: # starting loop - stuff like countdowns etc...
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else: # starting loop - stuff like countdowns etc...
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send title "§c§l%{skybattle::current_arena}%. KOLO" to all players
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send title "§c§l%{skybattle::current_arena}%. KOLO" to all players
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@ -202,13 +203,13 @@ command /skybattle_setspectatorspawn <number>:
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if arg-1 is 1:
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if arg-1 is 1:
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set {skybattle::arena1::spectatorlocation} to player's location
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set {skybattle::arena1::spectatorlocation} to player's location
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send "Spectator pro arenu 1 nastaven"
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send "Spectator pro arenu 1 nastaven"
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if arg-1 is 2:
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else if arg-1 is 2:
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set {skybattle::arena2::spectatorlocation} to player's location
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set {skybattle::arena2::spectatorlocation} to player's location
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send "Spectator pro arenu 2 nastaven"
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send "Spectator pro arenu 2 nastaven"
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if arg-1 is 3:
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else if arg-1 is 3:
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set {skybattle::arena3::spectatorlocation} to player's location
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set {skybattle::arena3::spectatorlocation} to player's location
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send "Spectator pro arenu 3 nastaven"
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send "Spectator pro arenu 3 nastaven"
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if arg-1 is not 1 and arg-1 is not 2 and arg-1 is not 3:
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else:
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send "You need to specify arena 1-3"
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send "You need to specify arena 1-3"
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command /skybattle_setspawner <number> <number>:
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command /skybattle_setspawner <number> <number>:
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@ -220,16 +221,14 @@ command /skybattle_setspawner <number> <number>:
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if arg-1 is 1:
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if arg-1 is 1:
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set {skybattle::arena1::spawn_location::%arg-2%} to player's location
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set {skybattle::arena1::spawn_location::%arg-2%} to player's location
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send "Set spawn location %arg-1%" to player
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send "Set spawn location %arg-1%" to player
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if arg-1 is 2:
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else if arg-1 is 2:
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set {skybattle::arena2::spawn_location::%arg-2%} to player's location
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set {skybattle::arena2::spawn_location::%arg-2%} to player's location
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send "Set spawn location %arg-1%" to player
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send "Set spawn location %arg-1%" to player
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if arg-1 is 3:
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else if arg-1 is 3:
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set {skybattle::arena3::spawn_location::%arg-2%} to player's location
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set {skybattle::arena3::spawn_location::%arg-2%} to player's location
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send "Set spawn location %arg-2% for Sky Battle" to player
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send "Set spawn location %arg-2% for Sky Battle" to player
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if arg-1 is not 1 and arg-1 is not 2 and arg-1 is not 3:
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else:
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send "You must specify arena 1-3"
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send "You must specify a spawner from 1-10 and area from 1-3"
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if arg-2 < 0:
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send "You must specify a number from 1-10"
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if arg-2 > 10:
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if arg-2 > 10:
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send "You can only set 10 spawn positions"
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send "You can only set 10 spawn positions"
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