319 lines
13 KiB
Plaintext
319 lines
13 KiB
Plaintext
command /scoreupdate:
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permission: skript.op
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trigger:
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set {teampoints_reset} to 0
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function teamInfo(tmn: text) :: text:
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if "%{_tmn}%" is "IDList0":
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return "&7SPECTATOR"
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else if "%{_tmn}%" is "IDList1":
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return "紅 &cKarmínová"
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else if "%{_tmn}%" is "IDList2":
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return "橙 &6Jantarová"
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else if "%{_tmn}%" is "IDList3":
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return "黃 &eKrémová"
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else if "%{_tmn}%" is "IDList4":
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return "婊 &aLimetková"
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else if "%{_tmn}%" is "IDList5":
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return "綠 &2Smaragdová"
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else if "%{_tmn}%" is "IDList6":
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return "松 &3Azurová"
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else if "%{_tmn}%" is "IDList7":
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return "色 &bBlankytná"
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else if "%{_tmn}%" is "IDList8":
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return "藍 &9Nebeská"
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else if "%{_tmn}%" is "IDList9":
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return "紫 &5Nachová"
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else if "%{_tmn}%" is "IDList10":
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return "粉 &dŠvestková"
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else:
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return ""
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on join:
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set join message to "&2[&a+&2] &f%player%"
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on join:
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send "" to player
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send "&4&l[&c&l!&4&l] &ePokud zde: &f[ 紅橙黃婊綠松色藍紫粉 &f] &eNevidíš krystalky, prosím stáhni si resource pack." to player
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send "<link:https://www.dropbox.com/scl/fo/5tmu4u9pk59odth8641tm/h?dl=0&rlkey=pa9fjw448i8xj2ydym21z4d64> &eZde." to player
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send "" to player
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on quit:
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set leave message to "&4[&c-&4] &f%player%"
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on placeholderapi placeholder request for the prefix "player":
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if the identifier is "znak":
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if placeholder "team_name" from player is "IDList1":
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set the result to "紅"
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else if placeholder "team_name" from player is "IDList2":
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set the result to "橙"
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else if placeholder "team_name" from player is "IDList3":
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set the result to "黃"
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else if placeholder "team_name" from player is "IDList4":
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set the result to "婊"
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else if placeholder "team_name" from player is "IDList5":
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set the result to "綠"
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else if placeholder "team_name" from player is "IDList6":
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set the result to "松"
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else if placeholder "team_name" from player is "IDList7":
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set the result to "色"
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else if placeholder "team_name" from player is "IDList8":
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set the result to "藍"
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else if placeholder "team_name" from player is "IDList9":
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set the result to "紫"
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else if placeholder "team_name" from player is "IDList10":
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set the result to "粉"
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else:
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set the result to ""
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if the identifier is "jmeno":
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if placeholder "team_name" from player is "IDList0":
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set the result to "&7SPECTATOR"
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else if placeholder "team_name" from player is "IDList1":
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set the result to "&cKarmínová"
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else if placeholder "team_name" from player is "IDList2":
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set the result to "&6Jantarová"
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else if placeholder "team_name" from player is "IDList3":
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set the result to "&eKrémová"
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else if placeholder "team_name" from player is "IDList4":
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set the result to "&aLimetková"
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else if placeholder "team_name" from player is "IDList5":
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set the result to "&2Smaragdová"
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else if placeholder "team_name" from player is "IDList6":
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set the result to "&3Azurová"
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else if placeholder "team_name" from player is "IDList7":
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set the result to "&bBlankytná"
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else if placeholder "team_name" from player is "IDList8":
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set the result to "&9Nebeská"
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else if placeholder "team_name" from player is "IDList9":
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set the result to "&5Nachová"
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else if placeholder "team_name" from player is "IDList10":
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set the result to "&dŠvestková"
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else:
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set the result to ""
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if the identifier is "teammate": # The placeholder would be 'custom_message'
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loop entries of team placeholder "team_name" from player:
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if loop-value is not player:
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if loop-value's gamemode is spectator:
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add "§m&7%loop-value% ☠" to {_team_players::*}
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else:
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add "%loop-value% §a%loop-value's health * 2%%placeholder "team_color" from player%❤" to {_team_players::*}
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if {_team_players::*} is not set:
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set the result to "&7-"
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else:
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set the result to "%{_team_players::*}%"
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if the identifier is "myself":
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set the result to "%player% §a%player's health * 2%%placeholder "team_color" from player%❤"
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if the identifier is "teampoints":
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loop entries of team placeholder "team_name" from player:
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add placeholder "objective_score_GridoGames" from loop-value to {_team_points::*}
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loop {_team_points::*}:
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set {_team_point} to {_team_point} + loop-value parsed as integer
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set the result to "%{_team_point}%"
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if the identifier is "points":
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set the result to placeholder "objective_score_GridoGames" from player
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every 1 second:
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set {_name} to "MaxKolo" parsed as offline player
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set {_result} to placeholder "objective_score_XD" from {_name}
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set {PapikMaxKola} to {_result}
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set {_name} to "Minuty" parsed as offline player
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set {_result} to placeholder "objective_score_XD" from {_name}
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set {PapikMinuty} to {_result}
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set {_name} to "Sekundy" parsed as offline player
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set {_result} to placeholder "objective_score_XD" from {_name}
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set {PapikSekundy} to {_result}
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set {_name} to "Kola" parsed as offline player
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set {_result} to placeholder "objective_score_XD" from {_name}
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set {PapikKola} to {_result}
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set {_name} to "Hry" parsed as offline player
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set {_result} to placeholder "objective_score_XD" from {_name}
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set {PapikHry} to {_result}
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on placeholderapi placeholder request for the prefix "game":
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if the identifier is "maxkola":
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set the result to {PapikMaxKola}
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if the identifier is "minuta":
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set the result to {PapikMinuty}
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if the identifier is "sekunda":
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set the result to {PapikSekundy}
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if the identifier is "kola":
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set the result to {PapikKola}
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if the identifier is "hra":
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set the result to {PapikHry}
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every 10 seconds:
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set {_lu} to "Anorak_1" parsed as player
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clear {team_all_points::*}
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loop 10 times:
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clear {_team_point}
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clear {_team_points::*}
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loop entries of team "IDList%loop-number%":
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add placeholder "objective_score_GridoGames" from loop-value-2 to {_team_points::*}
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loop {_team_points::*}:
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set {_team_point} to {_team_point} + loop-value-2 parsed as integer
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if entries of team "IDList%loop-number%" is set:
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set {teampoints::IDList%loop-number%} to {_team_point}
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add {_team_point} to {team_all_points::*}
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set {team_all_point::*} to reversed sorted {team_all_points::*}
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clear {1stteam}
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clear {2stteam}
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clear {3stteam}
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clear {4stteam}
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clear {5stteam}
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clear {6stteam}
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clear {7stteam}
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clear {8stteam}
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clear {9stteam}
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clear {10stteam}
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set {1stset} to ""
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set {2stset} to ""
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set {3stset} to ""
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set {4stset} to ""
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set {5stset} to ""
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set {6stset} to ""
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set {7stset} to ""
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set {8stset} to ""
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set {9stset} to ""
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set {10stset} to ""
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loop 10 times:
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if 10st element of {team_all_point::*} is {teampoints::IDList%loop-number%}:
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if {10stteam} is not set:
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set {10stteam} to "IDList%loop-number%"
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set {10stset} to "True"
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continue
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if 9st element of {team_all_point::*} is {teampoints::IDList%loop-number%}:
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if {9stteam} is not set:
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set {9stteam} to "IDList%loop-number%"
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set {9stset} to "True"
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continue
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if 8st element of {team_all_point::*} is {teampoints::IDList%loop-number%}:
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if {8stteam} is not set:
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set {8stteam} to "IDList%loop-number%"
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set {8stset} to "True"
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continue
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if 7st element of {team_all_point::*} is {teampoints::IDList%loop-number%}:
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if {7stteam} is not set:
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set {7stteam} to "IDList%loop-number%"
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set {7stset} to "True"
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continue
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if 6st element of {team_all_point::*} is {teampoints::IDList%loop-number%}:
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if {6stteam} is not set:
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set {6stteam} to "IDList%loop-number%"
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set {6stset} to "True"
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continue
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if 5st element of {team_all_point::*} is {teampoints::IDList%loop-number%}:
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if {5stteam} is not set:
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set {5stteam} to "IDList%loop-number%"
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set {5stset} to "True"
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continue
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if 4st element of {team_all_point::*} is {teampoints::IDList%loop-number%}:
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if {3stteam} is not set:
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set {4stteam} to "IDList%loop-number%"
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set {4stset} to "True"
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continue
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if 3st element of {team_all_point::*} is {teampoints::IDList%loop-number%}:
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if {3stteam} is not set:
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set {3stteam} to "IDList%loop-number%"
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set {3stset} to "True"
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continue
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if 2st element of {team_all_point::*} is {teampoints::IDList%loop-number%}:
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if {2stteam} is not set:
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set {2stteam} to "IDList%loop-number%"
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set {2stset} to "True"
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continue
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if 1st element of {team_all_point::*} is {teampoints::IDList%loop-number%}:
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if {1stteam} is not set:
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set {1stteam} to "IDList%loop-number%"
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set {1stset} to "True"
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on placeholderapi placeholder request for the prefix "game1":
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if the identifier is "poradi1":
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if prefix of team {1stteam} is set:
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if {teampoints::%{1stteam}%} is 0:
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set the result to "&r&7-"
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else:
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set the result to "&r%teamInfo({1stteam})% &r%{teampoints::%{1stteam}%}%"
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else:
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set the result to "&7-"
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#set {new::*} to sorted {play::*}
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if the identifier is "poradi2":
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if prefix of team {2stteam} is set:
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if {teampoints::%{2stteam}%} is 0:
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set the result to "&7-"
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else:
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set the result to "&r%teamInfo({2stteam})% &r%{teampoints::%{2stteam}%}%"
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else:
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set the result to "&7-"
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if the identifier is "poradi3":
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if prefix of team {3stteam} is set:
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if {teampoints::%{3stteam}%} is 0:
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set the result to "&7-"
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else:
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set the result to "&r%teamInfo({3stteam})% &r%{teampoints::%{3stteam}%}%"
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else:
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set the result to "&7-"
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if the identifier is "poradi4":
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if prefix of team {4stteam} is set:
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if {teampoints::%{4stteam}%} is 0:
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set the result to "&7-"
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else:
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set the result to "&r%teamInfo({4stteam})% &r%{teampoints::%{4stteam}%}%"
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else:
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set the result to "&7-"
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if the identifier is "poradi5":
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if prefix of team {5stteam} is set:
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if {teampoints::%{5stteam}%} is 0:
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set the result to "&7-"
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else:
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set the result to "&r%teamInfo({5stteam})% &r%{teampoints::%{5stteam}%}%"
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else:
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set the result to "&7-"
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if the identifier is "poradi6":
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if prefix of team {6stteam} is set:
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if {teampoints::%{6stteam}%} is 0:
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set the result to "&7-"
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else:
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set the result to "&r%teamInfo({6stteam})% &r%{teampoints::%{6stteam}%}%"
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else:
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set the result to "&7-"
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if the identifier is "poradi7":
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if prefix of team {7stteam} is set:
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if {teampoints::%{7stteam}%} is 0:
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set the result to "&7-"
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else:
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set the result to "&r%teamInfo({7stteam})% &r%{teampoints::%{7stteam}%}%"
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else:
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set the result to "&7-"
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if the identifier is "poradi8":
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if prefix of team {8stteam} is set:
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if {teampoints::%{8stteam}%} is 0:
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set the result to "&7-"
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else:
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set the result to "&r%teamInfo({8stteam})% &r%{teampoints::%{8stteam}%}%"
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else:
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set the result to "&7-"
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if the identifier is "poradi9":
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if prefix of team {9stteam} is set:
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if {teampoints::%{9stteam}%} is 0:
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set the result to "&7-"
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else:
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set the result to "&r%teamInfo({9stteam})% &r%{teampoints::%{9stteam}%}%"
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else:
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set the result to "&7-"
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if the identifier is "poradi10":
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if prefix of team {10stteam} is set:
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if {teampoints::%{10stteam}%} is 0:
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set the result to "&7-"
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else:
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set the result to "&r%teamInfo({10stteam})% &r%{teampoints::%{10stteam}%}%"
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else:
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set the result to "&7-"
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