command /scoreupdate: permission: skript.op trigger: set {teampoints_reset} to 0 function teamInfo(tmn: text) :: text: if "%{_tmn}%" is "IDList0": return "&7SPECTATOR" else if "%{_tmn}%" is "IDList1": return "紅 &cKarmínová" else if "%{_tmn}%" is "IDList2": return "橙 &6Jantarová" else if "%{_tmn}%" is "IDList3": return "黃 &eKrémová" else if "%{_tmn}%" is "IDList4": return "婊 &aLimetková" else if "%{_tmn}%" is "IDList5": return "綠 &2Smaragdová" else if "%{_tmn}%" is "IDList6": return "松 &3Azurová" else if "%{_tmn}%" is "IDList7": return "色 &bBlankytná" else if "%{_tmn}%" is "IDList8": return "藍 &9Nebeská" else if "%{_tmn}%" is "IDList9": return "紫 &5Nachová" else if "%{_tmn}%" is "IDList10": return "粉 &dŠvestková" else: return "" on join: set join message to "&2[&a+&2] &f%player%" on join: send "" to player send "&4&l[&c&l!&4&l] &ePokud zde: &f[ 紅橙黃婊綠松色藍紫粉 &f] &eNevidíš krystalky, prosím stáhni si resource pack." to player send " &eZde." to player send "" to player on quit: set leave message to "&4[&c-&4] &f%player%" on placeholderapi placeholder request for the prefix "player": if the identifier is "znak": if placeholder "team_name" from player is "IDList1": set the result to "紅" else if placeholder "team_name" from player is "IDList2": set the result to "橙" else if placeholder "team_name" from player is "IDList3": set the result to "黃" else if placeholder "team_name" from player is "IDList4": set the result to "婊" else if placeholder "team_name" from player is "IDList5": set the result to "綠" else if placeholder "team_name" from player is "IDList6": set the result to "松" else if placeholder "team_name" from player is "IDList7": set the result to "色" else if placeholder "team_name" from player is "IDList8": set the result to "藍" else if placeholder "team_name" from player is "IDList9": set the result to "紫" else if placeholder "team_name" from player is "IDList10": set the result to "粉" else: set the result to "" if the identifier is "jmeno": if placeholder "team_name" from player is "IDList0": set the result to "&7SPECTATOR" else if placeholder "team_name" from player is "IDList1": set the result to "&cKarmínová" else if placeholder "team_name" from player is "IDList2": set the result to "&6Jantarová" else if placeholder "team_name" from player is "IDList3": set the result to "&eKrémová" else if placeholder "team_name" from player is "IDList4": set the result to "&aLimetková" else if placeholder "team_name" from player is "IDList5": set the result to "&2Smaragdová" else if placeholder "team_name" from player is "IDList6": set the result to "&3Azurová" else if placeholder "team_name" from player is "IDList7": set the result to "&bBlankytná" else if placeholder "team_name" from player is "IDList8": set the result to "&9Nebeská" else if placeholder "team_name" from player is "IDList9": set the result to "&5Nachová" else if placeholder "team_name" from player is "IDList10": set the result to "&dŠvestková" else: set the result to "" if the identifier is "teammate": # The placeholder would be 'custom_message' loop entries of team placeholder "team_name" from player: if loop-value is not player: if loop-value's gamemode is spectator: add "§m&7%loop-value% ☠" to {_team_players::*} else: add "%loop-value% §a%loop-value's health * 2%%placeholder "team_color" from player%❤" to {_team_players::*} if {_team_players::*} is not set: set the result to "&7-" else: set the result to "%{_team_players::*}%" if the identifier is "myself": set the result to "%player% §a%player's health * 2%%placeholder "team_color" from player%❤" if the identifier is "teampoints": loop entries of team placeholder "team_name" from player: add placeholder "objective_score_GridoGames" from loop-value to {_team_points::*} loop {_team_points::*}: set {_team_point} to {_team_point} + loop-value parsed as integer set the result to "%{_team_point}%" if the identifier is "points": set the result to placeholder "objective_score_GridoGames" from player every 1 second: set {_name} to "MaxKolo" parsed as offline player set {_result} to placeholder "objective_score_XD" from {_name} set {PapikMaxKola} to {_result} set {_name} to "Minuty" parsed as offline player set {_result} to placeholder "objective_score_XD" from {_name} set {PapikMinuty} to {_result} set {_name} to "Sekundy" parsed as offline player set {_result} to placeholder "objective_score_XD" from {_name} set {PapikSekundy} to {_result} set {_name} to "Kola" parsed as offline player set {_result} to placeholder "objective_score_XD" from {_name} set {PapikKola} to {_result} set {_name} to "Hry" parsed as offline player set {_result} to placeholder "objective_score_XD" from {_name} set {PapikHry} to {_result} on placeholderapi placeholder request for the prefix "game": if the identifier is "maxkola": set the result to {PapikMaxKola} if the identifier is "minuta": set the result to {PapikMinuty} if the identifier is "sekunda": set the result to {PapikSekundy} if the identifier is "kola": set the result to {PapikKola} if the identifier is "hra": set the result to {PapikHry} every 10 seconds: set {_lu} to "Anorak_1" parsed as player clear {team_all_points::*} loop 10 times: clear {_team_point} clear {_team_points::*} loop entries of team "IDList%loop-number%": add placeholder "objective_score_GridoGames" from loop-value-2 to {_team_points::*} loop {_team_points::*}: set {_team_point} to {_team_point} + loop-value-2 parsed as integer if entries of team "IDList%loop-number%" is set: set {teampoints::IDList%loop-number%} to {_team_point} add {_team_point} to {team_all_points::*} set {team_all_point::*} to reversed sorted {team_all_points::*} clear {1stteam} clear {2stteam} clear {3stteam} clear {4stteam} clear {5stteam} clear {6stteam} clear {7stteam} clear {8stteam} clear {9stteam} clear {10stteam} set {1stset} to "" set {2stset} to "" set {3stset} to "" set {4stset} to "" set {5stset} to "" set {6stset} to "" set {7stset} to "" set {8stset} to "" set {9stset} to "" set {10stset} to "" loop 10 times: if 10st element of {team_all_point::*} is {teampoints::IDList%loop-number%}: if {10stteam} is not set: set {10stteam} to "IDList%loop-number%" set {10stset} to "True" continue if 9st element of {team_all_point::*} is {teampoints::IDList%loop-number%}: if {9stteam} is not set: set {9stteam} to "IDList%loop-number%" set {9stset} to "True" continue if 8st element of {team_all_point::*} is {teampoints::IDList%loop-number%}: if {8stteam} is not set: set {8stteam} to "IDList%loop-number%" set {8stset} to "True" continue if 7st element of {team_all_point::*} is {teampoints::IDList%loop-number%}: if {7stteam} is not set: set {7stteam} to "IDList%loop-number%" set {7stset} to "True" continue if 6st element of {team_all_point::*} is {teampoints::IDList%loop-number%}: if {6stteam} is not set: set {6stteam} to "IDList%loop-number%" set {6stset} to "True" continue if 5st element of {team_all_point::*} is {teampoints::IDList%loop-number%}: if {5stteam} is not set: set {5stteam} to "IDList%loop-number%" set {5stset} to "True" continue if 4st element of {team_all_point::*} is {teampoints::IDList%loop-number%}: if {3stteam} is not set: set {4stteam} to "IDList%loop-number%" set {4stset} to "True" continue if 3st element of {team_all_point::*} is {teampoints::IDList%loop-number%}: if {3stteam} is not set: set {3stteam} to "IDList%loop-number%" set {3stset} to "True" continue if 2st element of {team_all_point::*} is {teampoints::IDList%loop-number%}: if {2stteam} is not set: set {2stteam} to "IDList%loop-number%" set {2stset} to "True" continue if 1st element of {team_all_point::*} is {teampoints::IDList%loop-number%}: if {1stteam} is not set: set {1stteam} to "IDList%loop-number%" set {1stset} to "True" on placeholderapi placeholder request for the prefix "game1": if the identifier is "poradi1": if prefix of team {1stteam} is set: if {teampoints::%{1stteam}%} is 0: set the result to "&r&7-" else: set the result to "&r%teamInfo({1stteam})% &r%{teampoints::%{1stteam}%}%" else: set the result to "&7-" #set {new::*} to sorted {play::*} if the identifier is "poradi2": if prefix of team {2stteam} is set: if {teampoints::%{2stteam}%} is 0: set the result to "&7-" else: set the result to "&r%teamInfo({2stteam})% &r%{teampoints::%{2stteam}%}%" else: set the result to "&7-" if the identifier is "poradi3": if prefix of team {3stteam} is set: if {teampoints::%{3stteam}%} is 0: set the result to "&7-" else: set the result to "&r%teamInfo({3stteam})% &r%{teampoints::%{3stteam}%}%" else: set the result to "&7-" if the identifier is "poradi4": if prefix of team {4stteam} is set: if {teampoints::%{4stteam}%} is 0: set the result to "&7-" else: set the result to "&r%teamInfo({4stteam})% &r%{teampoints::%{4stteam}%}%" else: set the result to "&7-" if the identifier is "poradi5": if prefix of team {5stteam} is set: if {teampoints::%{5stteam}%} is 0: set the result to "&7-" else: set the result to "&r%teamInfo({5stteam})% &r%{teampoints::%{5stteam}%}%" else: set the result to "&7-" if the identifier is "poradi6": if prefix of team {6stteam} is set: if {teampoints::%{6stteam}%} is 0: set the result to "&7-" else: set the result to "&r%teamInfo({6stteam})% &r%{teampoints::%{6stteam}%}%" else: set the result to "&7-" if the identifier is "poradi7": if prefix of team {7stteam} is set: if {teampoints::%{7stteam}%} is 0: set the result to "&7-" else: set the result to "&r%teamInfo({7stteam})% &r%{teampoints::%{7stteam}%}%" else: set the result to "&7-" if the identifier is "poradi8": if prefix of team {8stteam} is set: if {teampoints::%{8stteam}%} is 0: set the result to "&7-" else: set the result to "&r%teamInfo({8stteam})% &r%{teampoints::%{8stteam}%}%" else: set the result to "&7-" if the identifier is "poradi9": if prefix of team {9stteam} is set: if {teampoints::%{9stteam}%} is 0: set the result to "&7-" else: set the result to "&r%teamInfo({9stteam})% &r%{teampoints::%{9stteam}%}%" else: set the result to "&7-" if the identifier is "poradi10": if prefix of team {10stteam} is set: if {teampoints::%{10stteam}%} is 0: set the result to "&7-" else: set the result to "&r%teamInfo({10stteam})% &r%{teampoints::%{10stteam}%}%" else: set the result to "&7-"