Tried separating code exec from fetching
parent
8d80f0d021
commit
4e3c8aff4d
198
papik.sk
198
papik.sk
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@ -132,115 +132,98 @@ on placeholderapi placeholder request for the prefix "game":
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if the identifier is "hra":
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set {_name} to "Hry" parsed as offline player
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set the result to placeholder "objective_score_XD" from {_name}
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every 10 seconds:
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set {_lu} to "Anorak_1" parsed as player
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clear {team_all_points::*}
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loop 10 times:
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clear {_team_point}
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clear {_team_points::*}
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loop entries of team "IDList%loop-number%":
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add placeholder "objective_score_GridoGames" from loop-value-2 to {_team_points::*}
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loop {_team_points::*}:
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set {_team_point} to {_team_point} + loop-value-2 parsed as integer
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if entries of team "IDList%loop-number%" is set:
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set {teampoints::IDList%loop-number%} to {_team_point}
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add {_team_point} to {team_all_points::*}
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set {team_all_point::*} to reversed sorted {team_all_points::*}
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clear {1stteam}
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clear {2stteam}
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clear {3stteam}
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clear {4stteam}
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clear {5stteam}
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clear {6stteam}
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clear {7stteam}
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clear {8stteam}
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clear {9stteam}
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clear {10stteam}
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set {1stset} to ""
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set {2stset} to ""
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set {3stset} to ""
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set {4stset} to ""
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set {5stset} to ""
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set {6stset} to ""
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set {7stset} to ""
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set {8stset} to ""
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set {9stset} to ""
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set {10stset} to ""
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loop 10 times:
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if 10st element of {team_all_point::*} is {teampoints::IDList%loop-number%}:
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if {10stteam} is not set:
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set {10stteam} to "IDList%loop-number%"
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set {10stset} to "True"
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continue
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if 9st element of {team_all_point::*} is {teampoints::IDList%loop-number%}:
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if {9stteam} is not set:
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set {9stteam} to "IDList%loop-number%"
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set {9stset} to "True"
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continue
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if 8st element of {team_all_point::*} is {teampoints::IDList%loop-number%}:
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if {8stteam} is not set:
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set {8stteam} to "IDList%loop-number%"
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set {8stset} to "True"
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continue
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if 7st element of {team_all_point::*} is {teampoints::IDList%loop-number%}:
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if {7stteam} is not set:
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set {7stteam} to "IDList%loop-number%"
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set {7stset} to "True"
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continue
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if 6st element of {team_all_point::*} is {teampoints::IDList%loop-number%}:
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if {6stteam} is not set:
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set {6stteam} to "IDList%loop-number%"
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set {6stset} to "True"
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continue
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if 5st element of {team_all_point::*} is {teampoints::IDList%loop-number%}:
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if {5stteam} is not set:
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set {5stteam} to "IDList%loop-number%"
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set {5stset} to "True"
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continue
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if 4st element of {team_all_point::*} is {teampoints::IDList%loop-number%}:
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if {3stteam} is not set:
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set {4stteam} to "IDList%loop-number%"
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set {4stset} to "True"
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continue
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if 3st element of {team_all_point::*} is {teampoints::IDList%loop-number%}:
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if {3stteam} is not set:
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set {3stteam} to "IDList%loop-number%"
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set {3stset} to "True"
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continue
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if 2st element of {team_all_point::*} is {teampoints::IDList%loop-number%}:
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if {2stteam} is not set:
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set {2stteam} to "IDList%loop-number%"
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set {2stset} to "True"
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continue
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if 1st element of {team_all_point::*} is {teampoints::IDList%loop-number%}:
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if {1stteam} is not set:
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set {1stteam} to "IDList%loop-number%"
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set {1stset} to "True"
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on placeholderapi placeholder request for the prefix "game1":
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if the identifier is "poradi1":
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if {teampoints_reset} < 0:
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set {_lu} to "Anorak_1" parsed as player
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clear {team_all_points::*}
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loop 10 times:
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clear {_team_point}
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clear {_team_points::*}
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loop entries of team "IDList%loop-number%":
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add placeholder "objective_score_GridoGames" from loop-value-2 to {_team_points::*}
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loop {_team_points::*}:
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set {_team_point} to {_team_point} + loop-value-2 parsed as integer
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if entries of team "IDList%loop-number%" is set:
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set {teampoints::IDList%loop-number%} to {_team_point}
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add {_team_point} to {team_all_points::*}
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set {team_all_point::*} to reversed sorted {team_all_points::*}
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clear {1stteam}
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clear {2stteam}
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clear {3stteam}
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clear {4stteam}
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clear {5stteam}
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clear {6stteam}
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clear {7stteam}
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clear {8stteam}
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clear {9stteam}
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clear {10stteam}
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set {1stset} to ""
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set {2stset} to ""
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set {3stset} to ""
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set {4stset} to ""
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set {5stset} to ""
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set {6stset} to ""
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set {7stset} to ""
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set {8stset} to ""
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set {9stset} to ""
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set {10stset} to ""
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loop 10 times:
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if 10st element of {team_all_point::*} is {teampoints::IDList%loop-number%}:
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if {10stteam} is not set:
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set {10stteam} to "IDList%loop-number%"
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#remove "IDList%loop-number%" from {_teams::*}
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set {10stset} to "True"
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continue
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if 9st element of {team_all_point::*} is {teampoints::IDList%loop-number%}:
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if {9stteam} is not set:
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set {9stteam} to "IDList%loop-number%"
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#remove "IDList%loop-number%" from {_teams::*}
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set {9stset} to "True"
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continue
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if 8st element of {team_all_point::*} is {teampoints::IDList%loop-number%}:
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if {8stteam} is not set:
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set {8stteam} to "IDList%loop-number%"
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#remove "IDList%loop-number%" from {_teams::*}
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set {8stset} to "True"
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continue
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if 7st element of {team_all_point::*} is {teampoints::IDList%loop-number%}:
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if {7stteam} is not set:
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set {7stteam} to "IDList%loop-number%"
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#remove "IDList%loop-number%" from {_teams::*}
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set {7stset} to "True"
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continue
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if 6st element of {team_all_point::*} is {teampoints::IDList%loop-number%}:
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if {6stteam} is not set:
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set {6stteam} to "IDList%loop-number%"
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#remove "IDList%loop-number%" from {_teams::*}
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set {6stset} to "True"
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continue
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if 5st element of {team_all_point::*} is {teampoints::IDList%loop-number%}:
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if {5stteam} is not set:
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set {5stteam} to "IDList%loop-number%"
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#remove "IDList%loop-number%" from {_teams::*}
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set {5stset} to "True"
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continue
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if 4st element of {team_all_point::*} is {teampoints::IDList%loop-number%}:
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if {3stteam} is not set:
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set {4stteam} to "IDList%loop-number%"
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#remove "IDList%loop-number%" from {_teams::*}
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set {4stset} to "True"
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continue
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if 3st element of {team_all_point::*} is {teampoints::IDList%loop-number%}:
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if {3stteam} is not set:
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set {3stteam} to "IDList%loop-number%"
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#remove "IDList%loop-number%" from {_teams::*}
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set {3stset} to "True"
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continue
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if 2st element of {team_all_point::*} is {teampoints::IDList%loop-number%}:
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if {2stteam} is not set:
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set {2stteam} to "IDList%loop-number%"
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#remove "IDList%loop-number%" from {_teams::*}
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set {2stset} to "True"
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continue
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if 1st element of {team_all_point::*} is {teampoints::IDList%loop-number%}:
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if {1stteam} is not set:
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set {1stteam} to "IDList%loop-number%"
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#remove "IDList%loop-number%" from {_teams::*}
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set {1stset} to "True"
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# reset loop
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set {teampoints_reset} to 100
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else: # {teampoints_reset} < 0:
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set {teampoints_reset} to {teampoints_reset} - 1
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if prefix of team {1stteam} is set:
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if {teampoints::%{1stteam}%} is 0:
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set the result to "&r&7-"
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else:
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#set the result to "%prefix of team {1stteam}% &r%{teampoints::%{1stteam}%}%"
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set the result to "&r%teamInfo({1stteam})% &r%{teampoints::%{1stteam}%}%"
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else:
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set the result to "&7-"
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@ -250,7 +233,6 @@ on placeholderapi placeholder request for the prefix "game1":
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if {teampoints::%{2stteam}%} is 0:
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set the result to "&7-"
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else:
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#set the result to "%prefix of team {2stteam}% &r%{teampoints::%{2stteam}%}%"
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set the result to "&r%teamInfo({2stteam})% &r%{teampoints::%{2stteam}%}%"
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else:
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set the result to "&7-"
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@ -259,7 +241,6 @@ on placeholderapi placeholder request for the prefix "game1":
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if {teampoints::%{3stteam}%} is 0:
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set the result to "&7-"
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else:
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#set the result to "%prefix of team {3stteam}% &r%{teampoints::%{3stteam}%}%"
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set the result to "&r%teamInfo({3stteam})% &r%{teampoints::%{3stteam}%}%"
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else:
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set the result to "&7-"
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@ -268,7 +249,6 @@ on placeholderapi placeholder request for the prefix "game1":
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if {teampoints::%{4stteam}%} is 0:
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set the result to "&7-"
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else:
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#set the result to "%prefix of team {4stteam}% &r%{teampoints::%{4stteam}%}%"
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set the result to "&r%teamInfo({4stteam})% &r%{teampoints::%{4stteam}%}%"
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else:
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set the result to "&7-"
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@ -277,7 +257,6 @@ on placeholderapi placeholder request for the prefix "game1":
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if {teampoints::%{5stteam}%} is 0:
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set the result to "&7-"
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else:
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#set the result to "%prefix of team {5stteam}% &r%{teampoints::%{5stteam}%}%"
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set the result to "&r%teamInfo({5stteam})% &r%{teampoints::%{5stteam}%}%"
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else:
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set the result to "&7-"
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@ -286,7 +265,6 @@ on placeholderapi placeholder request for the prefix "game1":
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if {teampoints::%{6stteam}%} is 0:
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set the result to "&7-"
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else:
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#set the result to "%prefix of team {6stteam}% &r%{teampoints::%{6stteam}%}%"
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set the result to "&r%teamInfo({6stteam})% &r%{teampoints::%{6stteam}%}%"
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else:
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set the result to "&7-"
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@ -295,7 +273,6 @@ on placeholderapi placeholder request for the prefix "game1":
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if {teampoints::%{7stteam}%} is 0:
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set the result to "&7-"
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else:
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#set the result to "%prefix of team {7stteam}% &r%{teampoints::%{7stteam}%}%"
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set the result to "&r%teamInfo({7stteam})% &r%{teampoints::%{7stteam}%}%"
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else:
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set the result to "&7-"
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@ -304,7 +281,6 @@ on placeholderapi placeholder request for the prefix "game1":
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if {teampoints::%{8stteam}%} is 0:
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set the result to "&7-"
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else:
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#set the result to "%prefix of team {8stteam}% &r%{teampoints::%{8stteam}%}%"
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set the result to "&r%teamInfo({8stteam})% &r%{teampoints::%{8stteam}%}%"
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else:
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set the result to "&7-"
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@ -313,7 +289,6 @@ on placeholderapi placeholder request for the prefix "game1":
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if {teampoints::%{9stteam}%} is 0:
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set the result to "&7-"
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else:
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#set the result to "%prefix of team {9stteam}% &r%{teampoints::%{9stteam}%}%"
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set the result to "&r%teamInfo({9stteam})% &r%{teampoints::%{9stteam}%}%"
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else:
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set the result to "&7-"
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@ -322,7 +297,6 @@ on placeholderapi placeholder request for the prefix "game1":
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if {teampoints::%{10stteam}%} is 0:
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set the result to "&7-"
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else:
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#set the result to "%prefix of team {10stteam}% &r%{teampoints::%{10stteam}%}%"
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set the result to "&r%teamInfo({10stteam})% &r%{teampoints::%{10stteam}%}%"
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else:
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set the result to "&7-"
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