Implemented add role action

main
Anorak_1 2023-08-20 12:56:34 +02:00
parent 3688334de7
commit f2a18207de
1 changed files with 41 additions and 7 deletions

48
bot.py
View File

@ -383,7 +383,11 @@ class ActionAcceptEditorView(discord.ui.View):
actions = GuildAppDB.get_actions(str(interaction.guild.id), self.application_name, action_type=ActionInteraction.ACCEPT) actions = GuildAppDB.get_actions(str(interaction.guild.id), self.application_name, action_type=ActionInteraction.ACCEPT)
options.set_action_type(ActionInteraction.ACCEPT) options.set_action_type(ActionInteraction.ACCEPT)
for i, que in enumerate(actions): for i, que in enumerate(actions):
options.add_option(label=f"{str(i+1)}. {que}", value=str(i)) if que["action_type"] == "add_role":
role = interaction.guild.get_role(que["data"]["role_id"]).name
options.add_option(label=f"{str(i+1)}. {que['display_type']}: {role}", value=str(i))
else:
options.add_option(label=f"{str(i+1)}. {que['display_type']}", value=str(i))
view.add_item(options) view.add_item(options)
await interaction.response.edit_message(view=view) await interaction.response.edit_message(view=view)
@ -422,7 +426,11 @@ class ActionDeclineEditorView(discord.ui.View):
actions = GuildAppDB.get_actions(str(interaction.guild.id), self.application_name, action_type=ActionInteraction.DECLINE) actions = GuildAppDB.get_actions(str(interaction.guild.id), self.application_name, action_type=ActionInteraction.DECLINE)
options.set_action_type(ActionInteraction.DECLINE) options.set_action_type(ActionInteraction.DECLINE)
for i, que in enumerate(actions): for i, que in enumerate(actions):
options.add_option(label=f"{str(i+1)}. {que}", value=str(i)) if que["action_type"] == "add_role":
role = interaction.guild.get_role(que["data"]["role_id"]).name
options.add_option(label=f"{str(i+1)}. {que['display_type']}: {role}", value=str(i))
else:
options.add_option(label=f"{str(i+1)}. {que['display_type']}", value=str(i))
view.add_item(options) view.add_item(options)
await interaction.response.edit_message(view=view) await interaction.response.edit_message(view=view)
@ -474,7 +482,7 @@ class RemoveActionSelect(discord.ui.Select):
async def callback(self, interaction: discord.Interaction): async def callback(self, interaction: discord.Interaction):
self.disabled = True self.disabled = True
GuildAppDB.remove_action(str(interaction.guild.id), self.app_name, int(self.values[0])+1) GuildAppDB.remove_action(str(interaction.guild.id), self.app_name, self.action_type, int(self.values[0])+1)
if self.action_type == ActionInteraction.ACCEPT: if self.action_type == ActionInteraction.ACCEPT:
editor = ActionAcceptEditorView(str(interaction.guild.id), self.app_name) editor = ActionAcceptEditorView(str(interaction.guild.id), self.app_name)
embed = get_actions_embed(str(interaction.guild.id), self.app_name, ActionInteraction.ACCEPT) embed = get_actions_embed(str(interaction.guild.id), self.app_name, ActionInteraction.ACCEPT)
@ -580,7 +588,7 @@ class ApplicationStartButtonView(discord.ui.View):
msg = await channel.send(embed=embed, view=appView) msg = await channel.send(embed=embed, view=appView)
MessageDB.add_application_msg(msg.id, interaction.user.id, interaction.guild.id) MessageDB.add_application_msg(msg.id, interaction.user.id, interaction.guild.id, app_name)
await user.send('Thank you for applying!') await user.send('Thank you for applying!')
@ -598,7 +606,7 @@ class ApplicationButtonsView(discord.ui.View):
async def accept(self, button: discord.ui.Button, interaction: discord.Interaction): async def accept(self, button: discord.ui.Button, interaction: discord.Interaction):
msg_id = str(interaction.message.id) msg_id = str(interaction.message.id)
user_id, guild_id = MessageDB.get_application_msg(msg_id) user_id, guild_id, app_name = MessageDB.get_application_msg(msg_id)
modal = ApplicationModal(title=f"Accepting: {bot.get_user(user_id).display_name}") modal = ApplicationModal(title=f"Accepting: {bot.get_user(user_id).display_name}")
modal.set_action("acc") modal.set_action("acc")
@ -613,7 +621,7 @@ class ApplicationButtonsView(discord.ui.View):
async def decline(self, button: discord.ui.Button, interaction: discord.Interaction): async def decline(self, button: discord.ui.Button, interaction: discord.Interaction):
msg_id = str(interaction.message.id) msg_id = str(interaction.message.id)
user_id, guild_id = MessageDB.get_application_msg(msg_id) user_id, guild_id, app_name = MessageDB.get_application_msg(msg_id)
modal = ApplicationModal(title=f"Declining: {bot.get_user(user_id).display_name}") modal = ApplicationModal(title=f"Declining: {bot.get_user(user_id).display_name}")
modal.set_action("dec") modal.set_action("dec")
@ -629,13 +637,26 @@ class ApplicationModal(discord.ui.Modal):
async def callback(self, interaction: discord.Interaction): async def callback(self, interaction: discord.Interaction):
reason = self.children[0].value reason = self.children[0].value
msg_id = str(interaction.message.id) msg_id = str(interaction.message.id)
user_id, guild_id = MessageDB.get_application_msg(msg_id) user_id, guild_id, app_name = MessageDB.get_application_msg(msg_id)
if self.action == "acc": if self.action == "acc":
user = await bot.get_user(user_id).create_dm() user = await bot.get_user(user_id).create_dm()
await user.send(f"Your application has been accepted!") await user.send(f"Your application has been accepted!")
await user.send(f"Reason: {reason}") await user.send(f"Reason: {reason}")
await interaction.response.send_message(content="Application accepted", ephemeral=True) await interaction.response.send_message(content="Application accepted", ephemeral=True)
role = get(interaction.message.guild.roles, name="CreatTopian") role = get(interaction.message.guild.roles, name="CreatTopian")
actions = GuildAppDB.get_actions(str(guild_id), app_name, ActionInteraction.ACCEPT)
for i in actions:
if i["action_type"] == "add_role":
role = interaction.message.guild.get_role(int(i["data"]["role_id"]))
user = interaction.message.guild.get_member(int(user_id))
await user.add_roles(role)
else:
print("unknown action")
#await discord.utils.get(interaction.message.guild.members, id=int(user_id)).add_roles(role) #await discord.utils.get(interaction.message.guild.members, id=int(user_id)).add_roles(role)
emb = interaction.message.embeds[0] emb = interaction.message.embeds[0]
emb.colour = discord.Colour.green() emb.colour = discord.Colour.green()
@ -646,11 +667,24 @@ class ApplicationModal(discord.ui.Modal):
view = discord.ui.View.from_message(interaction.message) view = discord.ui.View.from_message(interaction.message)
view.disable_all_items() view.disable_all_items()
await interaction.followup.edit_message(message_id = interaction.message.id, view = view) await interaction.followup.edit_message(message_id = interaction.message.id, view = view)
if self.action == "dec": if self.action == "dec":
user = await bot.get_user(user_id).create_dm() user = await bot.get_user(user_id).create_dm()
await user.send(f"Your application has been declined.") await user.send(f"Your application has been declined.")
await user.send(f"Reason: {reason}") await user.send(f"Reason: {reason}")
await interaction.response.send_message(content="Application declined", ephemeral=True) await interaction.response.send_message(content="Application declined", ephemeral=True)
actions = GuildAppDB.get_actions(str(guild_id), app_name, ActionInteraction.DECLINE)
for i in actions:
if i["action_type"] == "add_role":
role = interaction.message.guild.get_role(int(i["data"]["role_id"]))
user = interaction.message.guild.get_member(int(user_id))
await user.add_roles(role)
else:
print("unknown action")
emb = interaction.message.embeds[0] emb = interaction.message.embeds[0]
emb.colour = discord.Colour.red() emb.colour = discord.Colour.red()
embed = discord.Embed(title='Declined') embed = discord.Embed(title='Declined')