Implemented add role action
parent
3688334de7
commit
f2a18207de
48
bot.py
48
bot.py
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@ -383,7 +383,11 @@ class ActionAcceptEditorView(discord.ui.View):
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actions = GuildAppDB.get_actions(str(interaction.guild.id), self.application_name, action_type=ActionInteraction.ACCEPT)
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actions = GuildAppDB.get_actions(str(interaction.guild.id), self.application_name, action_type=ActionInteraction.ACCEPT)
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options.set_action_type(ActionInteraction.ACCEPT)
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options.set_action_type(ActionInteraction.ACCEPT)
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for i, que in enumerate(actions):
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for i, que in enumerate(actions):
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options.add_option(label=f"{str(i+1)}. {que}", value=str(i))
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if que["action_type"] == "add_role":
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role = interaction.guild.get_role(que["data"]["role_id"]).name
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options.add_option(label=f"{str(i+1)}. {que['display_type']}: {role}", value=str(i))
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else:
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options.add_option(label=f"{str(i+1)}. {que['display_type']}", value=str(i))
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view.add_item(options)
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view.add_item(options)
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await interaction.response.edit_message(view=view)
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await interaction.response.edit_message(view=view)
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@ -422,7 +426,11 @@ class ActionDeclineEditorView(discord.ui.View):
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actions = GuildAppDB.get_actions(str(interaction.guild.id), self.application_name, action_type=ActionInteraction.DECLINE)
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actions = GuildAppDB.get_actions(str(interaction.guild.id), self.application_name, action_type=ActionInteraction.DECLINE)
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options.set_action_type(ActionInteraction.DECLINE)
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options.set_action_type(ActionInteraction.DECLINE)
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for i, que in enumerate(actions):
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for i, que in enumerate(actions):
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options.add_option(label=f"{str(i+1)}. {que}", value=str(i))
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if que["action_type"] == "add_role":
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role = interaction.guild.get_role(que["data"]["role_id"]).name
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options.add_option(label=f"{str(i+1)}. {que['display_type']}: {role}", value=str(i))
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else:
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options.add_option(label=f"{str(i+1)}. {que['display_type']}", value=str(i))
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view.add_item(options)
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view.add_item(options)
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await interaction.response.edit_message(view=view)
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await interaction.response.edit_message(view=view)
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@ -474,7 +482,7 @@ class RemoveActionSelect(discord.ui.Select):
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async def callback(self, interaction: discord.Interaction):
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async def callback(self, interaction: discord.Interaction):
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self.disabled = True
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self.disabled = True
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GuildAppDB.remove_action(str(interaction.guild.id), self.app_name, int(self.values[0])+1)
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GuildAppDB.remove_action(str(interaction.guild.id), self.app_name, self.action_type, int(self.values[0])+1)
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if self.action_type == ActionInteraction.ACCEPT:
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if self.action_type == ActionInteraction.ACCEPT:
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editor = ActionAcceptEditorView(str(interaction.guild.id), self.app_name)
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editor = ActionAcceptEditorView(str(interaction.guild.id), self.app_name)
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embed = get_actions_embed(str(interaction.guild.id), self.app_name, ActionInteraction.ACCEPT)
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embed = get_actions_embed(str(interaction.guild.id), self.app_name, ActionInteraction.ACCEPT)
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@ -580,7 +588,7 @@ class ApplicationStartButtonView(discord.ui.View):
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msg = await channel.send(embed=embed, view=appView)
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msg = await channel.send(embed=embed, view=appView)
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MessageDB.add_application_msg(msg.id, interaction.user.id, interaction.guild.id)
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MessageDB.add_application_msg(msg.id, interaction.user.id, interaction.guild.id, app_name)
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await user.send('Thank you for applying!')
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await user.send('Thank you for applying!')
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@ -598,7 +606,7 @@ class ApplicationButtonsView(discord.ui.View):
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async def accept(self, button: discord.ui.Button, interaction: discord.Interaction):
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async def accept(self, button: discord.ui.Button, interaction: discord.Interaction):
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msg_id = str(interaction.message.id)
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msg_id = str(interaction.message.id)
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user_id, guild_id = MessageDB.get_application_msg(msg_id)
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user_id, guild_id, app_name = MessageDB.get_application_msg(msg_id)
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modal = ApplicationModal(title=f"Accepting: {bot.get_user(user_id).display_name}")
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modal = ApplicationModal(title=f"Accepting: {bot.get_user(user_id).display_name}")
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modal.set_action("acc")
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modal.set_action("acc")
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@ -613,7 +621,7 @@ class ApplicationButtonsView(discord.ui.View):
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async def decline(self, button: discord.ui.Button, interaction: discord.Interaction):
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async def decline(self, button: discord.ui.Button, interaction: discord.Interaction):
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msg_id = str(interaction.message.id)
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msg_id = str(interaction.message.id)
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user_id, guild_id = MessageDB.get_application_msg(msg_id)
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user_id, guild_id, app_name = MessageDB.get_application_msg(msg_id)
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modal = ApplicationModal(title=f"Declining: {bot.get_user(user_id).display_name}")
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modal = ApplicationModal(title=f"Declining: {bot.get_user(user_id).display_name}")
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modal.set_action("dec")
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modal.set_action("dec")
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@ -629,13 +637,26 @@ class ApplicationModal(discord.ui.Modal):
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async def callback(self, interaction: discord.Interaction):
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async def callback(self, interaction: discord.Interaction):
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reason = self.children[0].value
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reason = self.children[0].value
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msg_id = str(interaction.message.id)
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msg_id = str(interaction.message.id)
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user_id, guild_id = MessageDB.get_application_msg(msg_id)
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user_id, guild_id, app_name = MessageDB.get_application_msg(msg_id)
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if self.action == "acc":
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if self.action == "acc":
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user = await bot.get_user(user_id).create_dm()
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user = await bot.get_user(user_id).create_dm()
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await user.send(f"Your application has been accepted!")
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await user.send(f"Your application has been accepted!")
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await user.send(f"Reason: {reason}")
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await user.send(f"Reason: {reason}")
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await interaction.response.send_message(content="Application accepted", ephemeral=True)
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await interaction.response.send_message(content="Application accepted", ephemeral=True)
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role = get(interaction.message.guild.roles, name="CreatTopian")
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role = get(interaction.message.guild.roles, name="CreatTopian")
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actions = GuildAppDB.get_actions(str(guild_id), app_name, ActionInteraction.ACCEPT)
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for i in actions:
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if i["action_type"] == "add_role":
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role = interaction.message.guild.get_role(int(i["data"]["role_id"]))
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user = interaction.message.guild.get_member(int(user_id))
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await user.add_roles(role)
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else:
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print("unknown action")
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#await discord.utils.get(interaction.message.guild.members, id=int(user_id)).add_roles(role)
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#await discord.utils.get(interaction.message.guild.members, id=int(user_id)).add_roles(role)
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emb = interaction.message.embeds[0]
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emb = interaction.message.embeds[0]
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emb.colour = discord.Colour.green()
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emb.colour = discord.Colour.green()
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@ -646,11 +667,24 @@ class ApplicationModal(discord.ui.Modal):
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view = discord.ui.View.from_message(interaction.message)
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view = discord.ui.View.from_message(interaction.message)
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view.disable_all_items()
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view.disable_all_items()
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await interaction.followup.edit_message(message_id = interaction.message.id, view = view)
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await interaction.followup.edit_message(message_id = interaction.message.id, view = view)
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if self.action == "dec":
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if self.action == "dec":
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user = await bot.get_user(user_id).create_dm()
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user = await bot.get_user(user_id).create_dm()
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await user.send(f"Your application has been declined.")
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await user.send(f"Your application has been declined.")
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await user.send(f"Reason: {reason}")
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await user.send(f"Reason: {reason}")
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await interaction.response.send_message(content="Application declined", ephemeral=True)
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await interaction.response.send_message(content="Application declined", ephemeral=True)
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actions = GuildAppDB.get_actions(str(guild_id), app_name, ActionInteraction.DECLINE)
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for i in actions:
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if i["action_type"] == "add_role":
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role = interaction.message.guild.get_role(int(i["data"]["role_id"]))
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user = interaction.message.guild.get_member(int(user_id))
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await user.add_roles(role)
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else:
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print("unknown action")
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emb = interaction.message.embeds[0]
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emb = interaction.message.embeds[0]
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emb.colour = discord.Colour.red()
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emb.colour = discord.Colour.red()
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embed = discord.Embed(title='Declined')
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embed = discord.Embed(title='Declined')
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